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  HOPE’S BATTLEGROUND

  Earth’s secret history of alien occupation is challenged by a powerful alliance of warriors driven to reclaim humanity’s birthright. But when a cruel, vicious ruler spreads a new wave of terror, the Cerberus rebels must fight for their lives.

  DEATH BLOOMS

  Beautiful, seductive and deadly, she is called Ereshkigal. Her flowerlike temple—eerie and alien—rises out of the desolate, sun-drenched desert of postapocalyptic Spain. The river of blood flowing to her temple doors is just the first sign of the horror to follow. With her army of Terror Priests eager to kill for their queen, Kane, Grant and Brigid must confront her dark power. But Ereshkigal’s power to control men’s lives may prove stronger than anything the Cerberus warriors have ever faced. And this evil interloper will not be satisfied until she has annihilated everything between her and total domination of Earth.

  In the center of the room, Ereshkigal strode into the pool of blood

  Kane watched her feet and ankles disappear beneath the surface as she entered by a hidden ramp. Her tail of feathers ruffled behind her, and several fluttered away. A trail of bloody feathers dotted across the floor already, like strange markers.

  Kane stepped onto the first of the springy, leaf-like steps descending toward the pool, and something struck him from behind. Suddenly, Kane found himself falling, tumbling end over end down the staircase.

  He rolled as he reached the bottom, bringing the Sin Eater up as one of Ereshkigal’s Terror Priests leapt from the topmost stair. His torso seemed freakishly long and his limbs stretched impossibly out at his sides like the wings of some bird of prey.

  The man was throwing something. Kane saw it flash in the air even as he rolled.

  Kane fired.

  Across the room, Ereshkigal was still standing in the pool. Blood lapped at her slender hips. She smiled as she fixed Kane with her stare. Her lips moved and she began to speak the words of the chant designed to deliver the equation to the human body—the equation that could kill a man.

  Other titles in this series:

  Shadow Scourge

  Hell Rising

  Doom Dynasty

  Tigers of Heaven

  Purgatory Road

  Sargasso Plunder

  Tomb of Time

  Prodigal Chalice

  Devil in the Moon

  Dragoneye

  Far Empire

  Equinox Zero

  Talon and Fang

  Sea of Plague

  Awakening

  Mad God’s Wrath

  Sun Lord

  Mask of the Sphinx

  Uluru Destiny

  Evil Abyss

  Children of the Serpent

  Successors

  Cerberus Storm

  Refuge

  Rim of the World

  Lords of the Deep

  Hydra’s Ring

  Closing the Cosmic Eye

  Skull Throne

  Satan’s Seed

  Dark Goddess

  Grailstone Gambit

  Ghostwalk

  Pantheon of Vengeance

  Death Cry

  Serpent’s Tooth

  Shadow Box

  Janus Trap

  Warlord of the Pit

  Reality Echo

  Infinity Breach

  Oblivion Stone

  Distortion Offensive

  Cradle of Destiny

  Scarlet Dream

  Truth Engine

  Infestation Cubed

  Planet Hate

  Dragon City

  God War

  Genesis Sinister

  Savage Dawn

  Sorrow Space

  Immortal Twilight

  Cosmic Rift

  Wings of Death

  Necropolis

  Shadow Born

  Judgment Plague

  Terminal White

  HELL’S MAW

  It is easy to go down into Hell; night and day, the gates of dark Death stand wide; but to climb back again, to retrace one’s steps to the upper air—there’s the rub, the task.

  —Virgil

  The Road to Outlands—From Secret Government Files to the Future

  Almost two hundred years after the global holocaust, Kane, a former Magistrate of Cobaltville, often thought the world had been lucky to survive at all after a nuclear device detonated in the Russian embassy in Washington, DC. The aftermath—forever known as skydark—reshaped continents and turned civilization into ashes.

  Nearly depopulated, America became the Deathlands—poisoned by radiation, home to chaos and mutated life forms. Feudal rule reappeared in the form of baronies, while remote outposts clung to a brutish existence.

  What eventually helped shape this wasteland were the redoubts, the secret preholocaust military installations with stores of weapons, and the home of gateways, the locational matter-transfer facilities. Some of the redoubts hid clues that had once fed wild theories of government cover-ups and alien visitations.

  Rearmed from redoubt stockpiles, the barons consolidated their power and reclaimed technology for the villes. Their power, supported by some invisible authority, extended beyond their fortified walls to what was now called the Outlands. It was here that the rootstock of humanity survived, living with hellzones and chemical storms, hounded by Magistrates.

  In the villes, rigid laws were enforced—to atone for the sins of the past and prepare the way for a better future. That was the barons’ public credo and their right-to-rule.

  Kane, along with friend and fellow Magistrate Grant, had upheld that claim until a fateful Outlands expedition. A displaced piece of technology…a question to a keeper of the archives…a vague clue about alien masters—and their world shifted radically. Suddenly, Brigid Baptiste, the archivist, faced summary execution, and Grant a quick termination. For Kane there was forgiveness if he pledged his unquestioning allegiance to Baron Cobalt and his unknown masters and abandoned his friends.

  But that allegiance would make him support a mysterious and alien power and deny loyalty and friends. Then what else was there?

  Kane had been brought up solely to serve the ville. Brigid’s only link with her family was her mother’s red-gold hair, green eyes and supple form. Grant’s clues to his lineage were his ebony skin and powerful physique. But Domi, she of the white hair, was an Outlander pressed into sexual servitude in Cobaltville. She at least knew her roots and was a reminder to the exiles that the outcasts belonged in the human family.

  Parents, friends, community—the very rootedness of humanity was denied. With no continuity, there was no forward momentum to the future. And that was the crux—when Kane began to wonder if there was a future.

  For Kane, it wouldn’t do. So the only way was out—way, way out.

  After their escape, they found shelter at the forgotten Cerberus redoubt headed by Lakesh, a scientist, Cobaltville’s head archivist, and secret opponent of the barons.

  With their past turned into a lie, their future threatened, only one thing was left to give meaning to the outcasts. The hunger for freedom, the will to resist the hostile influences. And perhaps, by opposing, end them.

  Contents

  Prologue

  Chapter 1

  Chapter 2

  Chapter 3

  Chapter 4

  Chapter 5

  Chapter 6

  Chapter 7

  Chapter 8

  Chapter 9

  Chapter 10

  Chapter 11

  Chapter 12

  Chapter 13

  Chapter 14

  Chapter 15

  Chapter 16

  Chapter 17

  Chapter 18

  Chapter 19

  Chapter 20

  Chapter 21

  Chapter 22

  Chapter
23

  Chapter 24

  Chapter 25

  Chapter 26

  Chapter 27

  Chapter 28

  Chapter 29

  Chapter 30

  Chapter 31

  Chapter 32

  Chapter 33

  Chapter 34

  Chapter 35

  Epilogue

  Prologue

  The room was too warm, too dark, and the dry smell of burning dust clung to it possessively.

  The small space was made smaller by the drapes that had been hung from the walls and over the doors, patterned in the dark colors of blood and red wine intermingled with the purples and blacks and deepest blues of bruises on human flesh.

  The room had no windows. It was located in an underground bunker, a single room in a facility that had once been called Redoubt Mike and had served the US military back in the twentieth century, two hundred years earlier. That name had been cast aside by history now, blown away on the nuclear wind that had reshaped the world and its people.

  Where once there had been fluorescent lighting functioning on automated circuits, now there were candles, three dozen of them scattered across every cluttered surface and dotted across the floor like seeds broadcast from a farmer’s hand.

  The room was cluttered by an odd selection of mismatched objects, feathers and bones, driftwood and skulls, jars of dried spices and plant roots vying for space along the walls, everything lit by the flicker of candle flames.

  Everything here looks worn-out and tired, Nathalie thought as she pushed a hanging scarlet drape aside and strode through the doorway. She was a slim, dark-skinned woman in her twenties, six feet tall with long, bare legs that seemed to flow almost like liquid in the flickering light of the candles. She wore a calfskin jacket that jutted tightly across her breasts, leopard-print shorts and long, black boots that laced up at the back, the corset-like lacing running all the way up to the top of the boots where they sat just below her knees. The knife sheathed at her hip was as long as a man’s forearm and broadened along its length to become wider at its tip. Her hair was an afro of tight black ringlets, encircling her head like some shadowy halo. She wore dyed feathers hanging from her ears, and these seemed to twist and flutter as she entered the room, brushing against the tops of her shoulders. Her face was fixed in a solemn expression that gave nothing away, insouciant mouth unreadable.

  A canvas bag hung from her shoulder on a thick strap, colored a dirty olive green but within which had been weaved threads of blue and yellow and silver. The silver threads glistened as they caught the light from the flickering flames.

  Nathalie strode across the room toward the figure waiting in its center, admiring the ragged collection of junk with disdain. It was appropriate, she thought, the worn-out junk that cluttered this underground lair. Its tired and broken nature was in sympathy with the tired and broken nature of the man who presided over it, king of the flea pit, who sat in his chair at the midpoint of all the trash.

  “Welcome to the djévo,” the man pronounced in a rich basso voice. “Enter freely.” His name was Papa Hurbon and his was a large frame with the richly dark skin of an octoroon. His corpulence was barely contained in the straining short-sleeved shirt he wore, and he had a bullet-shaped head that widened from his pointy crown to a bucket-like mouth. When he opened that wide maw, he showed a line of fat teeth, with two missing in the lower jaw and a golden replacement for his upper left canine. His head was shaved and beads of sweat glistened there. Both of his ears were pierced a dozen times or more, with a line of gold studs running from lobe to shell-like helix, golden hoops depending from the midpoints, and what seemed to be two petrified three-inch-long fetuses hanging from the lobes.

  Hurbon sat in a wheelchair, a blanket cinched across his lower half where his waist met his legs, or more accurately, where his waist should have met his legs, for he had none. The blanket was black and patterned with skull designs that seemed to swirl like mist. Despite his disability, Papa Hurbon remained a charismatic figure, commanding all attention in the room.

  Two other figures waited at the rear of the room, where a mirror had been hung, as tall and wide as the doorway on the opposing wall through which Nathalie had entered, and painted with an oily black sheen that peeked through the heavy drape that partially hid it. The figures were both tall, muscular men, so similar in fact that they might have been twins. They, too, had shaven heads, and they wore dark pants with no shoes or shirts, bare chests of defined muscles gleaming with sweat. The heat of the room was almost unbearable.

  Two long strides brought Nathalie before Papa Hurbon, and she kneeled down in deference to him, casting her eyes downward. “Thank you for your ’ospitality,” she said in a soft voice that was barely a whisper.

  Hurbon reached down and placed his hand against the side of Nathalie’s face, tilting it—not gently—up until she looked at him. “How wen’ your quest, sweet child?”

  “It went well, my beacon,” Nathalie said, the timid hint of a hopeful smile crossing her wide lips. “I visited the site of the dragon’s death as instructed.”

  Papa Hurbon nodded thoughtfully, his smile broad and bright in the shimmering flicker of the candles. “Good.”

  Hurbon had heard of the dragon that had appeared on the banks of the Euphrates River in the territory known as Iraq some months ago. The dragon was not alive—instead it was a bone structure, as if the gigantic creature had died there and its carcass had been left to rot. Some had mistaken it for a city, such was its grand size, and this dragon city had played host to a fierce war between two would-be gods from the sky along with their respective armies of indoctrinated humans and fearsome lizard-like soldiers. Papa Hurbon did not know who the victors were, only that the battle had ceased almost as abruptly as it had started, and that the skeletal dragon had been abandoned and left to rot, forgotten by the gods who made it.

  Papa Hurbon knew a lot about gods—he was a houngan, a vodun priest, and he followed the dark path of the Bizango. He had witnessed gods appear once before from the sky and he had heard tell that the dragon was their symbol, their home. When he had heard about the dragon city that had appeared in the Middle East, he had immediately dispatched his servant Nathalie to acquire a part of the leviathan for him. There was power in the parts of the body, power in desiccated and petrified things, and there was definitely power in the things that the gods had shaped.

  “And what did you bring me, child?” Hurbon asked.

  Nathalie shifted her weight just slightly until the bag she carried dropped before her, still hanging on its canvas strap. She unzipped it and pulled the mouth of the bag open. Papa Hurbon leaned closer to see what lay within under the flickering light of the candles. At first glance it looked like a drugs stash, for the bag contained layer upon layer of small plastic bags filled with white powder. Hurbon reached into the larger bag and drew out a bag, lifting it close to his face to examine its contents more closely. There were thicker flecks and chips scattered among the white powder, each of them the yellow-white of cream.

  “Dragon’s teeth,” Nathalie explained as Hurbon studied the package, his brow furrowed.

  “Dragon’s teeth?” Hurbon repeated, turning the bag to one side so that the powdery contents slid to one side of the larger flakes.

  “I met certain people there,” Nathalie explained, “in the shadow o’ the dragon city. Merchants. They trade in exotic t’ings, parts o’ the dragon who died. You said you wanted the teeth, Papa.”

  Hurbon nodded, the smile materializing once more on his face. “Bring me my mortar and pestle, girl,” he instructed. “The smallest ones, for the most delicate mixtures.”

  Nodding once, Nathalie rose from the floor, her tall, lithe frame moving like liquid. Hurbon watched her depart from the room, peering up from under, still holding the bag full of dragon remains.

  The girl had joined his société after its near-destruction at the hands of the insane bitch goddess Ezili Coeur Noir. Nathalie was youthful,
smart and able, capable of individual action and trustworthy enough not to betray him. She was loyal to Hurbon and the vodun sect he represented and would serve and service him however he asked.

  * * *

  NATHALIE PUSHED THE scarlet curtain aside and strode out into the corridor beyond. She knew the corridors of the old redoubt well. Like the djévo, the corridor was lit by candles that lined the floor, flickering in the passing breeze as Nathalie walked past them. There were jars and bottles resting on the floor behind the candles, curios stored and pickled for safekeeping, each one with a purpose in the dark Bizango rituals which Papa Hurbon practiced. Papa Hurbon had taken over the abandoned military installation shortly after the whole complex had been flooded, and there were still areas that remained waterlogged, more like swimming pools now than the once regimented rooms that they had been.

  Hurbon had another lodge located close by in the Louisiana countryside where he encouraged newcomers and old faithfuls to come worship in these harrowing times of destruction and confusion. The world had blown out two hundred years ago in the year 2001, when a nuclear exchange had escalated into a full-blown war in the space of just a few minutes, destroying Western civilization and setting back the course of history by generations. Only now, in the first decade of the twenty-third century, had the world finally moved beyond that awful legacy, and there was still so much of the old United States of America that remained unmapped, scarred by radiation, hostile to humankind. The survivors had flourished in nine grand villes, which dominated the landscape, their eerie otherworldly rulers—the barons—carving up the old United States into their own private territories. But it seemed that that golden age of safety and security had passed. The ruling barons had departed from their golden-towered cities, evolving into their true forms as Annunaki, lizard-like gods from outer space who had been worshipped many millennia ago in Mesopotamia and Babylon.

  But the Annunaki had died, ripped apart by their own mistrust and bickering, turning on one another until there was nothing left of them but their legacy. That had been almost two years ago. In the aftermath, their villes had struggled to remain safe. Some had crumbled under attacks, others had been rebuilt as new cities that worshipped new gods, and some had simply closed the gates and knuckled down, worrying only about their own and leaving anyone outside the high walls to fend for themselves.

 

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